How to Play
Start by typing the birthday person's name, or skip it and just play. A knife sweeps around the cake; tap anywhere (or press Space) to drop a cut where it is pointing. Each round tells you how many guests there are, and you get exactly that many cuts — so three guests means three cuts, and the three wedges between them should each be a third of the cake. The moment your last cut lands the round is scored on how even the shares came out: each wedge is tinted green if it is close to fair and red the further off it is, with the exact percentages listed underneath. Five rounds in, your total decides how many candles the card gets. Nothing can end the run early — a bad round only costs you candles.
Tips
- The first cut cannot be wrong, so do not hesitate over it. Fairness is measured between your cuts, never against a fixed starting line, which means round one is really about one decision: tap, then count the sweep and tap again exactly half a turn later.
- Count in sweeps rather than trying to eyeball the wedge. The knife moves at a steady speed all round, so once you have felt how long a full turn takes, four guests is simply a tap every quarter of that — a rhythm you can keep far more accurately than an angle you are judging by sight.
- Two cuts in the same spot are refused and you keep sweeping, so a panicked double tap costs you real distance. If you miss the moment, let the knife come round again rather than stabbing after it — one late cut skews two wedges at once, because every wedge is bounded by two cuts.
- Your total is banked after every round, not just at the end, so a run you abandon on round three still keeps what the first two earned. Getting within about one and a half percent of a perfectly even cut also pays a bonus on top of the round score, which is where the difference between a four-candle and a five-candle card is won.
Comments
Loading comments…