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How to Play

Switch lanes with the left/right arrow keys or A/D, or swipe left/right on mobile — the ship snaps instantly to the lane you pick. Dodge the red glowing barriers; touching one costs a life (3 total, with a brief flicker of invulnerability after each hit). Gold orbs in your lane are grabbed automatically for bonus points, no risk to collect. Your score climbs the longer you survive, and the run gets faster the further you go, so the real skill is reading which lane is clear a beat before you need to move.

Tips

  • Barriers converge from a single vanishing point near the horizon into their real lane — watch where a shape is heading early, not just its size, since size alone isn't obvious until it's close.
  • The 3-life shield means one clipped barrier isn't a run-ender — don't panic-switch lanes after a hit, use the brief flicker of invulnerability to line up your next move calmly.
  • Speed ramps up gradually over about a minute before capping — if you're struggling early, the run only gets harder from there, so build the lane-reading habit while it's still slow.
  • The player ship and the obstacles are drawn as flat sprites over a tilted road, so judge a barrier by which lane it's tracking into rather than by how far 'up' the screen it looks.

Behind this game

The road is a div tilted with rotateX, so asking it for its width returned 1029px inside a 450px game. Every lane was in the wrong place.

Read how I fixed it — a devlog by Neeraj Kotwani, who builds every game here.

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